Terrain Maker
One heightmap pixel is 4 studs·colormap pixels snap to exact Roblox materials

Terrain Maker

Building an island by hand in Studio's terrain editor takes hours. Studio can import a whole landscape from two images instead: a heightmap (bright is high, dark is low) and an optional colormap that assigns a material per pixel. This makes both: generate a base with noise, sculpt it, paint a mask and re-generate inside only that mask, then let the materials assign themselves by elevation and slope. Nothing is uploaded; it all runs in your browser.