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My Code

Scripts, modules, and systems I've written.

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Featured Code

systems
PlayerAdded Handler

A minimal PlayerAdded/PlayerRemoving handler used as the entry point for per-player state.

scripts
Leaderboard Stats

Sets up a leaderstats folder with Coins and Level values for each player.

All Code

systems
PlayerAdded Handler

A minimal PlayerAdded/PlayerRemoving handler used as the entry point for per-player state.

scripts
Leaderboard Stats

Sets up a leaderstats folder with Coins and Level values for each player.

modules
Signal Module

A lightweight custom event/signal class with Connect and Fire, no RemoteEvent required.

modules
Inventory Module

A simple table-backed inventory with Add, Remove, and GetCount.

plugins
Quick Export Plugin

A Studio plugin toolbar button that logs the current selection to the output window.

systems
Damage System

A small module wrapping Humanoid damage and healing with basic guard clauses.

systems
RoExpress Typed Route

A typed GET route and matching client request using the RoExpress networking framework.

Unofficial Roblox Tutor

by Joseph San Nicolas, Roblox Developer

10+ years of Roblox development experience. Scripting, Modeling, Building, and more.

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