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systems
PlayerAdded Handler
A minimal PlayerAdded/PlayerRemoving handler used as the entry point for per-player state.
scripts
Leaderboard Stats
Sets up a leaderstats folder with Coins and Level values for each player.
modules
Signal Module
A lightweight custom event/signal class with Connect and Fire, no RemoteEvent required.
modules
Inventory Module
A simple table-backed inventory with Add, Remove, and GetCount.
plugins
Quick Export Plugin
A Studio plugin toolbar button that logs the current selection to the output window.
systems
Damage System
A small module wrapping Humanoid damage and healing with basic guard clauses.
systems
RoExpress Typed Route
A typed GET route and matching client request using the RoExpress networking framework.